The single-player portion of the game is a bit of a bore.
That would explain why I can't find a soul online, though. You can view online leaderboards for each game mode I hope this isn't indicative of how many people have bothered to take the game online because there were only 30 results. Both modes offer the same game types, which consist of classic Deathmatch, along with Forts, Racing, Tactics and Triathlon. Serious Worms allows up to four players instead of the standard two in Quick Play. It's a real shame because I was really looking forward to playing some online Worms on the Wii.įor the multiplayer side, gameplay is divided into Quick Play and Serious Worms, which is essentially ranked play.
While I'll comment on the multiplayer game modes, keep in mind that I wasn't able to play it, so I don't know if the net code is good or if the game has any issues with lag. I couldn't find a match to save my life over the past two weeks, and that even delayed the review a bit. Instead, it breaks down everything by the different modes, so you have to search through each one in the hopes of finding someone, anyone, to play a round of Worms. It's a shame that the online world is so empty because Team 17 included a number of online modes for fans to check out, and when you're searching for a match-up, it doesn't give you a catch-all option. The only problem is the lack of an online community.Īt first, I thought that my issue with finding online players stemmed from selecting the wrong game types.
Battle Islands, on the other hand, finally adds network play so you can play locally and online. I wasn't a huge fan of Space Oddity, in part because it lacked the previously expected inclusion of online play. It features the same, familiar 2-D gameplay from previous Worms games, including the prior Wii release, Worms: A Space Oddity. Worms: Battle Islands for the Nintendo Wii doesn't really reinvent the wheel when it comes to the Worms franchise.